Posts : 664 Points : 102887 Reputation : 30 Join date : 2011-10-15 Age : 33 Location : messing with this new site x.x
20120109
skyward sword, i am disappoint ಠ_ಠ
spoiler alert!
Spoiler:
so.... i'm a good ways through the game (i've beaten the first two temples, now i'm at some desert where you reverse time and stuff), and i'm pretty disappointed with the game.
first and foremost, there's really no big cool hyrule field kind of thing you can run around and explore in. everything's just connected with skyloft, which seems like a pretty boring and uninteresting town. just a couple mini-games, few sidequests, no epically hilarious npc's... it seems like there's no real exploring going on. even in the different areas you go in, it's like doing a temple. move in one little area, solve some puzzle, move on to the next. there's some going back and interesting parts, but it's nothing like the other zeldas i've played. there just isn't that sort of exploring thrill, no getting to just run around in a fairly large area and just check out what's around you. that was really one of the things i liked the most about the zelda franchise, and now they've all but done away with it. it just feels like every area is like a giant puzzle-solving temple, and then you have to go do the real temple. only skyloft is the real exploration kind of place, and it's damn boring. there's a huge expansion of sky you can fly in, but it's mostly empty except a few floating islands with goddess cube treasure chests on them. it all just feels really disconnected, between one boring town you do regular exploring in, and areas that don't have too much to explore.
the sidequests i've done so far aren't that interesting. run around, find cubes, whack with sword, go find the treasure chest. do dumb things to help fix the chandelier you broke cuz you're a greedy asshole and you wanted that heart piece. bring some guy pumpkin soup. BORING! i remember the good ol' days when you had to run all over the freaking place trying to find gold spider things or find all the fairies in temples. now that was fun! i just can't find very much that's engaging about this game.
now i might have just not have gotten to some of this stuff yet, but there seems to be a lot missing that's in most zelda games. i've never come across one fairy fountain. no tingle, and he's one of the most awesome npc's of all time. no big challenge to get a sword. getting the master sword was no big deal to anyone. everyone seems to think link is pathetic and fails at life in this game, when in the other games people were pretty impressed with him. no magic meter or anything yet. no towns or villages other than skyloft, not even for a race other than humans. not to mention no GANON. >8( maybe he's in there and i just haven't gotten to him yet... but no sign on his ho ass so far.
there are other nitpicky things i don't like about it too... they make a big deal out of having the red bird, but you only get to ride him in skyloft and he's hard to control. fi is, by far, the most boring sidekick i've ever seen in a zelda game. i haven't seen ganon in this game, he seems to have been replaced by an evil drag queen. most of my inventory sucks. the beetle is really cool, but halfway through any other zelda game, you'd have some really awesome toys to play with. i've got a slingshot, bug net, beetle, and bombs so far. that's it. it's annoying how you can't just carry everything without having to put things in an item check. i hate how you can't save and teleport anywhere you want. the storyline isn't really very engaging, just zelda running around like crazy to random temples, while being chased by the evil drag queen, who is being chased by link. the stamina bar is annoying. and blah, blah, blah.
it just doesn't really feel like any of the other zelda games i've played. T.T
i do like some of the things they did, though. like i said, the beetle is awesome and really helpful. they made it harder and it's easier to die, so that added to the challenge nicely. no more giant venus flytrap thing trying to bite your head off, and you only lose a quarter of a heart nonsense. i liked the way you have to find insects and "loot" (i'll call it loot cuz i've played way too much final fantasy tactics and final fantasy 12) to power up your stuff.
so... i guess it's an okay game, but i was really expecting this to be a great game and as much fun as the other zeldas i've played. it just seems to be missing so much. *now considers buying windwaker later on and giggling and link's uber cuteness, i never did get 100% on that game*
Yeah Hyrule field is better than the sky but it's still better than the ocean in Wind Waker. Also you don't have the Master Sword yet, you have the Goddess Sword.
i actually liked the ocean in windwaker. kind of tedious to get around, but having all those little islands to explore was fun to me. it was cool going around and slowly filling up your map, exploring all of them along the way. the sky just seems so empty. just a couple somewhat worthwhile places, and everything else is just nothing or rocks randomly floating in the sky.
skyward sword, so far at least, has to be one of the worst zelda games i've played. i still like it okay, but they could have made it so much better.
I had hoped that they would have several sky islands to visit. Maybe give Link's Skyloft knights order a rival on one of those islands too.More gruff than the skyloft knights, and not ashamed to do dirty or underhanded tasks.
Y'know, have him actually COMPETE against someone else trying to save the Zelda?
Even if these rivals fall short mid way, they could (begrudgingly) entrust Link with the responsibility to finish the task that they both set out to accomplish.
It would still serve Nintendo's moral compass well, by teaching that rivalry should be friendly not violent, or negative. After all, there's usually an underlying message to be had in a Zelda game.
Last edited by Ghaleon on Wed Jan 11, 2012 3:21 pm; edited 1 time in total
well your rare,cause the game was game of the year quality and better then previous (course oot and mm are right next to it)
No offense vii but that is kinda bad, In the sense that maybe you should stick with the other zeldas if you really have a beef with skyward sword.
im not even a fanboy and see alot wrong(compared to other peoples opinion and game reviews) with what your saying.Yet of course it is your opinion so you can say what you want.
Quote :
so... i guess it's an okay game, but i was really expecting this to be a great game and as much fun as the other zeldas i've played. it just seems to be missing so much. *now considers buying windwaker later on and giggling and link's uber cuteness, i never did get 100% on that game*
Its not an okay game and really it seems you play to much other games to really appreciate Skyward sword. The games are not all suppose to be the same ,and i think its one hell of a game.Its not missing and its kinda sad you cant see how good it is and instead nit pick at a game.
Trust me i know some fanboys who would have a lot more to say on the game and your comments/opinion that would be bad >>
P.S im not trying to offend,or insult you. I just am surprised at your rash comments and attacks on a good game. We are all entitled to opinions.I played it and beat and would say its 9/10.You can delete this if it sounds to harsh
it's not offensive, nate. i know that lots of people really like this game, and it does have a lot of good things about it. but it just doesn't seem to throw you into the adventure like a lot of other zelda games did. maybe that's just me, but my crazy exploration desire is going way unfulfilled with this game. i always liked how zelda games seemed to have so many places you could go, a million side quests to choose from at a time, great characters and story... and it seems to be mostly missing in skyward sword.
in this one, there's only a couple side quests you can do, they don't let you even try to go into other areas until you've beaten whichever one you're on. i just feel like there's so little to explore, there are no other towns or villages anywhere. after you've spent 15 minutes messing around in skyloft, that's about it.
i do still like it, and maybe i'm just crazy, but it doesn't feel like a real zelda game to me. it just doesn't give you that sense of excitement that you get to go and explore this huge, vast fantasy world. the harder puzzle solving aspect of it is great, but it looks like they made the puzzles better and harder in exchange for taking away the exploration.
meh, maybe i've just finally lost it... but i just can't get into it nearly as much as i always could with other zelda games. XD
I do still like it, and maybe i'm just crazy, but it doesn't feel like a real zelda game to me. it just doesn't give you that sense of excitement that you get to go and explore this huge, vast fantasy world. the harder puzzle solving aspect of it is great, but it looks like they made the puzzles better and harder in exchange for taking away the exploration.
Actually vii, your comments are very valid, however for a rather unusual reason. Shiguru Miyamoto, the creator of the series, did not produce, or direct this Zelda title. In fact, he had nothing to do with it at all, other than watching from afar, and offering a few tips here and there.
He decided to let a new, younger creator take the reigns this time, and was also heard by many employees saying that he won't be around forever to make this or any of his game series, as he walked around the office area.
Many believed that he had planned to quit Nintendo over all, and resign from the industry, however it appears that was not the case. Nintendo repeatedly said that there was absolutely no statement regarding Miyamoto leaving Nintendo or the Zelda project's team.
In my opinion, he is trying to instill that "spark" unto other developers, That one piece of magic that makes a Zelda game a Zelda game, with the hope that his series will continue the way he intended it, long after he is gone. Suffice it to say, that means he WANTS more people to try new things, but he wants them to be able to stay true to what a Zelda title actually is at the same time.
So yes, the reason the game feels different, is because it IS different. Its a project from the mind of another person altogether, thus the different gameplay styles, the new approach to exploration, and the new symphonic soundtrack.
i hope that with miyamoto gone, the zelda games in the future have that sense of adventure... it would suck if they stop doing it or were unable to bring it back.
at the risk of sounding nerdy, zelda is what got me into rpg's and video games in general in the first place. i would come home from school every day and play ocarina of time for hours, even if it was just running around and doing dumb stuff and not getting anything done on the game. it felt like there was so much to see and do in that game, and such a big world to go exploring in. majora's mask, windwaker, twilight princess, and even some of the gameboy games had that spark, but it's missing in skyward sword.
the game does have lots of good about it. the puzzles are more challenging than ever before, even just getting around from place to place takes some serious thought, the beginning was good and touching/funny, it has bright and sort of cartoony graphics which are perfect for a zelda game, interesting dungeons.... but it lacks that adventure spark, and that's what i don't like about it.
*hopes i'm not starting to just say the same damn thing over and over again* XD
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im not even a fanboy and see alot wrong(compared to other peoples opinion and game reviews) with what your saying.Yet of course it is your opinion so you can say what you want.
maybe that's why you don't see what i'm trying to say. what other zelda games have you played? how much do you like rpg's? puzzles are good and all, but one of the real thrills of an rpg is exploring the game world, and that's where ss drops the ball.
Last edited by Viinasu on Thu Jan 12, 2012 9:51 pm; edited 1 time in total
even if some people didn't like certain aspects of windwaker and twilight princess, they are freaking rpg masterpieces. and he doesn't look all that old, i demand to know why he isn't making zelda games until he drops. XD
YOU FOOLS IF YOU HAD LOVED CUTE WINDWAKER LINK'S CUTENESS, THIS WOULD HAVE NEVER HAPPENED!
look at the bottom and the scores it got ,just to prove the amount that love it,and that is how most who played it.
Quote :
Actually vii, your comments are very valid, however for a rather unusual reason. Shiguru Miyamoto, the creator of the series, did not produce, or direct this Zelda title. In fact, he had nothing to do with it at all, other than watching from afar, and offering a few tips here and there.
He decided to let a new, younger creator take the reigns this time, and was also heard by many employees saying that he won't be around forever to make this or any of his game series, as he walked around the office area.
Many believed that he had planned to quit Nintendo over all, and resign from the industry, however it appears that was not the case. Nintendo repeatedly said that there was absolutely no statement regarding Miyamoto leaving Nintendo or the Zelda project's team.
In my opinion, he is trying to instill that "spark" unto other developers, That one piece of magic that makes a Zelda game a Zelda game, with the hope that his series will continue the way he intended it, long after he is gone. Suffice it to say, that means he WANTS more people to try new things, but he wants them to be able to stay true to what a Zelda title actually is at the same time.
So yes, the reason the game feels different, is because it IS different. Its a project from the mind of another person altogether, thus the different gameplay styles, the new approach to exploration, and the new symphonic soundtrack.
He did contribute to the game actually.
and not they thought he was going step down,not quit nintendo
Long after he is gone? he isnt old yet and still going to be a big part for another decade in my opinion.
Quote :
Mr. Miyamoto also discussed his desire to pursue fresh ideas and experiences of the kind that sparked his initial interest in video games."
No offense vii but your to focused on this idea of what Zelda has to be, its just a new and fun idea. Stop trying to compare and say what it doesn't have ,rather what it is and how it is really great game.
Hey. She's entitled to her opinion like you and I are to ours. Besides, she's not berating the game overall. She did say it was fun, and that her most major complaint was the restrictive land of skyloft right? Well, that is actually an issue, since a Zelda title is an action/adventure game. xD
Besides, she's not the only one with that opinion.
On the topic of Miyamoto, if you were an artist (which he is) wouldn't you want to make sure your work would be carried on the way you would want it to be??
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Tue Jan 10, 2012 1:57 am by Zangetsu